Mod

NameRealismAddon: Gearbox
Version0.9.0.6
Authormodelleicher
FilenameFS25_realismAddon_gearbox.zip
Size0.10 MB
ActiveYes
MapNo
DescriptionRealismAddon Gearbox for FS25 The goal with this mod is to fix all the large and little problems realism players have with the default Farm Sim transmissions. Feature List: - removes all unnatural/automatic braking, only adding back Engine Braking depending on gearRatio - add constant rpm regulation (vehicle will drive at idle and not only if the gas pedal is pressed) - linear gas pedal (50% throttle pedal means 50% rpm not 80-90% like with Giants Default where the pedal is a acceleration pedal not throttle pedal) - real physical rpm everywhere (means wheels, sound, visual(Hud), engine rpm are all synchronized and the same - default Giants is that the sound/visual rpm is completely seperate from the actual physics calculation) - added proper clutch calculation which allows clutch slipping and proper clutch feel - added hand throttle (it doesn't automatically raise RPM when PTO is turned on anymore) - removed artifical rpm drop each time gas is liftet and hit again (Giants artifically lowered sound/visual rpm by about 200rpm each time you get off and on the gas even if its just a second) - remove automatic full brake when clutching in reverse bug - added support for axis shifting for FPS transmissions - added handbrake (EnhancedVehicle handbrake is used if EnhancedVehicle is active instead of ragb handbrake) - added support for second Group-Set so the usual Gears, Groups and second Group can be simulated. (for example Gears, R, L, H Group and L / H Powershift) Inputs need to be configured, nothing set by default - added optional Inputs for group5 to group8 since Giants default only allows 1-4 - added XML Support to change basegame Vehicle Gearbox Settings Changelog: V 0.9.0.6 - added MB Trac 700-900 and Highland Fishing Fastrac 2000 Configs (also fixed steering angle for Fastrac 2000) - MoreRealistic Mod compatible V 0.9.0.5 - fixed automatic transmissions not working - added automatic clutch opening when stopped on automatic transmissions so they can be used without clutch still - added optional Inputs for group5 to group8 since Giants default only allows 1-4 V 0.9.0.4 - added animations of secondGroup Levers - added possibility for modders to add motorized > gearLevers > gearLever(n) > state(n) #secondGroup property to trigger animations based on selected second group - adjusted xml overrides to add secondGroup animations to John Deere 3650 V 0.9.0.3 - added "P" for parking brake to gear hud instead of additional P to simplify hud V 0.9.0.2 - Fixed FPS Axis not working V 0.9.0.1 - Fixed wrong modDesc descVersion V 0.9.0.0 - FS25 Release V 0.5.3.0 - fixed clutch animation not working V 0.5.2.9 - analog handthrottle axis multiplayer synch fixed V 0.5.2.8 - removed debug print calculation clutch ratio - fixed hand throttle not working V 0.5.2.7 - fixed Error when in Manual with Auto Clutch and CVT vehicle :: realismAddon_gearbox_overrides.lua:104: attempt to index field 'currentGears' (a nil value) V 0.5.2.6 - addition of second group set - fixed compatability with automatic gears like in the default Valtra V 0.5.1.0 - currentGearRatio set to 0 if in neutral, remove jerking when clutch is released in neutral -- added smoothing of acceleration value to stabilize rpm and load and lastAcceleratorPedal (not good.. better.. maybe? Now acc pedal reaction is slow)