| Description | RealismAddon Gearbox for FS25
The goal with this mod is to fix all the large and little problems realism players have with the default Farm Sim transmissions.
Feature List:
- removes all unnatural/automatic braking, only adding back Engine Braking depending on gearRatio
- add constant rpm regulation (vehicle will drive at idle and not only if the gas pedal is pressed)
- linear gas pedal (50% throttle pedal means 50% rpm not 80-90% like with Giants Default where the pedal is a acceleration pedal not throttle pedal)
- real physical rpm everywhere (means wheels, sound, visual(Hud), engine rpm are all synchronized and the same - default Giants is that the sound/visual rpm is completely seperate from the actual physics calculation)
- added proper clutch calculation which allows clutch slipping and proper clutch feel
- added hand throttle (it doesn't automatically raise RPM when PTO is turned on anymore)
- removed artifical rpm drop each time gas is liftet and hit again (Giants artifically lowered sound/visual rpm by about 200rpm each time you get off and on the gas even if its just a second)
- remove automatic full brake when clutching in reverse bug
- added support for axis shifting for FPS transmissions
- added handbrake (EnhancedVehicle handbrake is used if EnhancedVehicle is active instead of ragb handbrake)
- added support for second Group-Set so the usual Gears, Groups and second Group can be simulated. (for example Gears, R, L, H Group and L / H Powershift) Inputs need to be configured, nothing set by default
- added optional Inputs for group5 to group8 since Giants default only allows 1-4
- added XML Support to change basegame Vehicle Gearbox Settings
Changelog:
V 0.9.0.6
- added MB Trac 700-900 and Highland Fishing Fastrac 2000 Configs (also fixed steering angle for Fastrac 2000)
- MoreRealistic Mod compatible
V 0.9.0.5
- fixed automatic transmissions not working
- added automatic clutch opening when stopped on automatic transmissions so they can be used without clutch still
- added optional Inputs for group5 to group8 since Giants default only allows 1-4
V 0.9.0.4
- added animations of secondGroup Levers
- added possibility for modders to add motorized > gearLevers > gearLever(n) > state(n) #secondGroup property to trigger animations based on selected second group
- adjusted xml overrides to add secondGroup animations to John Deere 3650
V 0.9.0.3
- added "P" for parking brake to gear hud instead of additional P to simplify hud
V 0.9.0.2
- Fixed FPS Axis not working
V 0.9.0.1
- Fixed wrong modDesc descVersion
V 0.9.0.0
- FS25 Release
V 0.5.3.0
- fixed clutch animation not working
V 0.5.2.9
- analog handthrottle axis multiplayer synch fixed
V 0.5.2.8
- removed debug print calculation clutch ratio
- fixed hand throttle not working
V 0.5.2.7
- fixed Error when in Manual with Auto Clutch and CVT vehicle :: realismAddon_gearbox_overrides.lua:104: attempt to index field 'currentGears' (a nil value)
V 0.5.2.6
- addition of second group set
- fixed compatability with automatic gears like in the default Valtra
V 0.5.1.0
- currentGearRatio set to 0 if in neutral, remove jerking when clutch is released in neutral -- added smoothing of acceleration value to stabilize rpm and load and lastAcceleratorPedal (not good.. better.. maybe? Now acc pedal reaction is slow)
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